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Abomination

(image)

The creatures called abominations are fearful creations of the Gods of Chaos. Far greater than simple mutations, abominations can poison with their touch. Only a few men managed to survive a fight with an abomination without going mad or die for the poison.

Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.

Advances from: Greater Mutation
Advances to:
Cost: 80
HP: 70
Movement: 4
XP: 150
Level: 3
Alignment: chaotic
IDBM Abomination
Abilities: regenerates
(image)crush
impact
20 - 2
melee
poison
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane0%
TerrainMovement CostDefense
Castle150%
Cave240%
Coastal Reef240%
Deep Water320%
Flat140%
Forest150%
Frozen230%
Hills250%
Impassable9950%
Mountains350%
Mushroom Grove140%
Sand240%
Shallow Water240%
Swamp250%
Unwalkable990%
Village140%